Heavy Gunner Build

Big gun goes brrr!

Description needed
PH-9 Predator

PH-9 Predator: Peak Physique armor. Makes swinging the HMG like a primary. You will still need to crouch or go prone to control the recoil.

Armor
Viper Commandos
A bolt-action rifle that fires explosive rounds.
R-36 Eruptor

R-36 Eruptor: This is your main Fabricator / Bug Hole closer. You can also use this to pop groups or enemies from a distance too far for your HMG.

Primary
Democratic Detonation
A laser weapon with improved range and damage.
LAS-58 Talon

LAS-58 Talon: The Talon is a great secondary. Very strong, hairpin trigger, no ammo.

Secondary
Boderline Justice
An impact grenade that detonates on contact.
G-16 Impact

G-16 Stun Grenade: Will keep your targets still so you can pound their face with 12.5mm Caliber rounds. Can also make space when trying to reload.

Throwable
Helldivers Mobilize!
A heavy machine gun for sustained suppression.
MG-206 Heavy Machine Gun

MG-206 Heavy Machine Gun: This is your big gun. Peak Physique removes the drag. Be sure to go prone (or at least kneel) and crank the RPM to max to let this thing chew through enemies.

Stratagem
A backpack that provides ammunition to teammates.
B-1 Supply Pack

B-1 Supply Pack: More Stims, More Grenades, More Ammo. Your gun hungers.... Feed it. Fun Fact, picking up a Resupply gives you ammo AND a Supply Pack Pod.

Stratagem
A devastating barrage of 23mm shells from above.
Orbital Gatling Barrage

Orbital Gatling Barrage: Has a 60 sec CD. Throw it at Everything! It covers a 20m radius over 9 sec with AT1 armor Pen. Use this on objectives, patrols, breaches, drops, w/e.

Stratagem
A heavy machine gun emplacement for area control.
HMG Emplacement

HMG Emplacement: When you need more power, look no further than the HMG Emplacement. 300 rounds of relentless firepower. No reloading, no recoil. Put it down, let it rip!

Stratagem

Playstyle

You are the teams Heavy Gunner. You have a big gun that goes brrr. With Peak Physique you can swing this thing like a primary. The trick is to dive (or go prone) before unloading if you can. Hit the deck and unload the clip. The HMG can kill everything. And to keep that hungry machine fed, you will feed it with the supply pack. Stun Grenades pair wonderfully with this allowing you to stun any stubborn or quick enemies, or to allow you time to reload. The secondary is flexible, but the trusty Talon has not failed me yet, so I bring it with this build. Staying with the Heavy theme, we run the Eruptor as our Primary for closing Fabs / Holes, or for some heavy explosives when needed. To assist with our hose of large caliber rounds, we bring the Orbital Gatling Barrage. With a short CD you can throw this for every engagement. Throw it at the enemy and assist your ships fire with your own. And for the coup de grâce, when there are too many enemies for your limited magazine, plop down the HMG Emplacement for 300 rounds of Freedom. No reload. No Recoil. All Democracy.

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